Replace CDN React/ReactDOM/Babel with local libs; remove Babel and inline scripts Build Tailwind locally, add safelist; switch to assets/tailwind.css Self-host Font Awesome and Inter (CSS + woff2); remove external font CDNs Implement strict CSP (no unsafe-inline/eval; scripts/styles/fonts from self) Extract inline handlers; move PWA scripts to external files Add local QR code generation (qrcode lib) and remove api.qrserver.com Improve SessionTypeSelector visual selection (highlighted background and ring) Keep PWA working with service worker and offline assets Refs: CSP hardening, offline-first, no external dependencies
190 lines
4.1 KiB
JavaScript
190 lines
4.1 KiB
JavaScript
"use strict";
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let util = require("util");
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let Stream = require("stream");
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let ChunkStream = (module.exports = function () {
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Stream.call(this);
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this._buffers = [];
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this._buffered = 0;
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this._reads = [];
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this._paused = false;
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this._encoding = "utf8";
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this.writable = true;
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});
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util.inherits(ChunkStream, Stream);
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ChunkStream.prototype.read = function (length, callback) {
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this._reads.push({
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length: Math.abs(length), // if length < 0 then at most this length
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allowLess: length < 0,
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func: callback,
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});
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process.nextTick(
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function () {
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this._process();
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// its paused and there is not enought data then ask for more
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if (this._paused && this._reads && this._reads.length > 0) {
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this._paused = false;
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this.emit("drain");
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}
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}.bind(this)
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);
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};
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ChunkStream.prototype.write = function (data, encoding) {
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if (!this.writable) {
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this.emit("error", new Error("Stream not writable"));
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return false;
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}
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let dataBuffer;
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if (Buffer.isBuffer(data)) {
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dataBuffer = data;
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} else {
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dataBuffer = Buffer.from(data, encoding || this._encoding);
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}
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this._buffers.push(dataBuffer);
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this._buffered += dataBuffer.length;
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this._process();
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// ok if there are no more read requests
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if (this._reads && this._reads.length === 0) {
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this._paused = true;
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}
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return this.writable && !this._paused;
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};
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ChunkStream.prototype.end = function (data, encoding) {
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if (data) {
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this.write(data, encoding);
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}
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this.writable = false;
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// already destroyed
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if (!this._buffers) {
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return;
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}
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// enqueue or handle end
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if (this._buffers.length === 0) {
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this._end();
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} else {
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this._buffers.push(null);
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this._process();
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}
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};
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ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
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ChunkStream.prototype._end = function () {
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if (this._reads.length > 0) {
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this.emit("error", new Error("Unexpected end of input"));
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}
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this.destroy();
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};
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ChunkStream.prototype.destroy = function () {
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if (!this._buffers) {
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return;
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}
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this.writable = false;
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this._reads = null;
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this._buffers = null;
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this.emit("close");
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};
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ChunkStream.prototype._processReadAllowingLess = function (read) {
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// ok there is any data so that we can satisfy this request
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this._reads.shift(); // == read
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// first we need to peek into first buffer
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let smallerBuf = this._buffers[0];
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// ok there is more data than we need
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if (smallerBuf.length > read.length) {
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this._buffered -= read.length;
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this._buffers[0] = smallerBuf.slice(read.length);
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read.func.call(this, smallerBuf.slice(0, read.length));
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} else {
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// ok this is less than maximum length so use it all
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this._buffered -= smallerBuf.length;
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this._buffers.shift(); // == smallerBuf
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read.func.call(this, smallerBuf);
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}
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};
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ChunkStream.prototype._processRead = function (read) {
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this._reads.shift(); // == read
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let pos = 0;
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let count = 0;
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let data = Buffer.alloc(read.length);
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// create buffer for all data
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while (pos < read.length) {
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let buf = this._buffers[count++];
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let len = Math.min(buf.length, read.length - pos);
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buf.copy(data, pos, 0, len);
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pos += len;
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// last buffer wasn't used all so just slice it and leave
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if (len !== buf.length) {
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this._buffers[--count] = buf.slice(len);
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}
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}
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// remove all used buffers
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if (count > 0) {
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this._buffers.splice(0, count);
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}
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this._buffered -= read.length;
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read.func.call(this, data);
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};
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ChunkStream.prototype._process = function () {
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try {
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// as long as there is any data and read requests
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while (this._buffered > 0 && this._reads && this._reads.length > 0) {
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let read = this._reads[0];
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// read any data (but no more than length)
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if (read.allowLess) {
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this._processReadAllowingLess(read);
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} else if (this._buffered >= read.length) {
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// ok we can meet some expectations
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this._processRead(read);
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} else {
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// not enought data to satisfy first request in queue
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// so we need to wait for more
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break;
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}
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}
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if (this._buffers && !this.writable) {
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this._end();
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}
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} catch (ex) {
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this.emit("error", ex);
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}
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};
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