Fix cryptographic random bias in fingerprint mask generation

This commit is contained in:
lockbitchat
2025-10-20 00:42:12 -04:00
parent 9c1258cd1e
commit b18e943abd
2 changed files with 19 additions and 17 deletions

32
dist/app-boot.js vendored
View File

@@ -8194,16 +8194,15 @@ var EnhancedSecureWebRTCManager = class _EnhancedSecureWebRTCManager {
}
}
// Helper function: unbiased integer in [min, max]
getUnbiasedRandomInRange(min, max) {
getSafeRandomInt(min, max) {
if (!Number.isInteger(min) || !Number.isInteger(max)) {
throw new Error("getUnbiasedRandomInRange requires integer min and max");
throw new Error("getSafeRandomInt requires integer min and max");
}
const range = max - min + 1;
if (range <= 0) throw new Error("Invalid range");
const bytesNeeded = Math.max(1, Math.ceil(Math.log2(range) / 8));
const bytesNeeded = Math.ceil(Math.log2(range) / 8);
const maxValue = Math.pow(256, bytesNeeded);
const threshold = maxValue - maxValue % range;
const bucketSize = threshold / range;
let randomValue;
do {
const randomBytes = crypto.getRandomValues(new Uint8Array(bytesNeeded));
@@ -8212,22 +8211,23 @@ var EnhancedSecureWebRTCManager = class _EnhancedSecureWebRTCManager {
randomValue = randomValue << 8 | randomBytes[i];
}
} while (randomValue >= threshold);
return min + Math.floor(randomValue / bucketSize);
return min + randomValue % range;
}
// Helper: unbiased float in [minFloat, maxFloat] with optional precision
getUnbiasedRandomFloat(minFloat, maxFloat, scale = 100) {
// Safe helper: unbiased float in [minFloat, maxFloat] with scale
getSafeRandomFloat(minFloat, maxFloat, scale = 100) {
const minInt = Math.round(minFloat * scale);
const maxInt = Math.round(maxFloat * scale);
const intVal = this.getUnbiasedRandomInRange(minInt, maxInt);
const intVal = this.getSafeRandomInt(minInt, maxInt);
return intVal / scale;
}
// Generate fingerprint mask
generateFingerprintMask() {
const cryptoRandom = crypto.getRandomValues(new Uint8Array(128));
const mask = {
timingOffset: this.getUnbiasedRandomInRange(0, 1500),
sizeVariation: this.getUnbiasedRandomFloat(0.75, 1.25),
// float, unbiased
timingOffset: this.getSafeRandomInt(0, 1500),
// 01500ms
sizeVariation: this.getSafeRandomFloat(0.75, 1.25),
// unbiased float
noisePattern: Array.from(crypto.getRandomValues(new Uint8Array(64))),
headerVariations: [
"X-Client-Version",
@@ -8242,10 +8242,12 @@ var EnhancedSecureWebRTCManager = class _EnhancedSecureWebRTCManager {
"X-Anonymous",
"X-Private"
],
noiseIntensity: this.getUnbiasedRandomInRange(50, 150),
sizeMultiplier: this.getUnbiasedRandomFloat(0.75, 1.25),
// float, unbiased
timingVariation: this.getUnbiasedRandomInRange(100, 1100)
noiseIntensity: this.getSafeRandomInt(50, 150),
// 50150%
sizeMultiplier: this.getSafeRandomFloat(0.75, 1.25),
// unbiased float
timingVariation: this.getSafeRandomInt(100, 1100)
// 1001100ms
};
return mask;
}

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