Commit Graph
2 Commits
Author SHA1 Message Date
lockbitchat 113bb107d3 feat(groups): audio and video calls in group chats; release v6.6.6
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A group call is N-1 ordinary 1:1 calls, one to each other member, each riding
the pairwise session that member already has — a transport a human already
authenticated by comparing the safety code. No mixer, no SFU, no point at which
two people's media meets anywhere but on a device.

Call control is separate from call media, because the two reach different sets
of people. Who opened a call, who joined and who left travels as group frames
signed with the sender's group identity key, so it reaches members currently
reachable only through a relay — and a relaying member can drop one but cannot
write one. Media flows only where a direct link exists, so a member without one
shows as connecting rather than being omitted. Frames carry a per-sender
sequence checked before the action, so a captured leave cannot end a later call,
and simultaneous calls converge on the lower random call id.

One capture is shared across every leg rather than one getUserMedia per member,
and legs answer without prompting: the flag permitting that is set only locally,
only while this user is in the call, and cleared when they leave.

UI: a gallery that sizes itself from the space it has, a spotlight view, an
active-speaker indicator read from the waveform, and the call surface in the
same visual language as the 1:1 one.

Also in this commit, the v6.5.0 language-suggestion work that had not been
pushed yet; its notes are in the changelog. And two fixes: the safety-code input
asks for digits rather than text, and starting a new chat from inside a group no
longer creates it behind the group where it cannot be seen — which had made it
impossible to connect to anyone new, or to add anyone to a group, while a group
was open.

Claude-Session: https://claude.ai/code/session_01XSxAkET3hQTkYDQfbjCQwZ
2026-09-01 01:04:11 -04:00
lockbitchat 98d42ac2fb feat(i18n): nine languages, each at its own address; release v6.3.0
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The site now speaks German, French, Spanish, Ukrainian, Russian, Chinese,
Korean and Hindi alongside English — 623 strings per language, 5,607
translations, covering the landing page, the key exchange, the chat, group
calls and every error along the way.

Each locale is a real page at a real URL (/de/, /fr/, …), generated at build
time from locales/*.json. That is the whole point: the app is client-rendered,
so a language that only swaps strings at runtime has no address for a crawler
to index and no link anyone can share. Each page carries its own canonical, a
reciprocal hreflang cluster and translated schema.org.

The URL decides the language, always. A stored preference only applies where
the address does not say, and nothing ever redirects on Accept-Language —
that is how sites become invisible to search engines outside one country.

robots.txt and sitemap.xml did not exist before; both are generated now.

Bugs found on the way, each with a test that would have caught it:
  - partner logos used page-relative paths and 404'd from any /xx/ page
  - post-build stamped ?v= only into the root shell, leaving locales behind
  - "Back online" appeared on every page load, not just after being offline
  - update timestamps were hard-coded to US format for every reader
  - t() threw on a partial window, taking whole components down with it
2026-08-29 12:46:15 -04:00