The badge image is vendored rather than hotlinked from snapcraft.io. The CSP
is img-src 'self' data: and would block it anyway, but the reason to leave the
CSP alone is the page's own claim: fetching a badge from someone else's server
hands them the address of every visitor to a page that says no servers are
involved.
The README badge stays dynamic — it reports the published version, and GitHub
proxies images, so no reader is exposed by it.
1.0.1 is the first desktop build that works on Linux at all. It also carries
the desktop.callsNotHere string these dictionaries now define for it — calls
are not available on the Linux desktop yet and the app says so rather than
failing.
src/app.jsx carries its own SB_DESKTOP_VERSION for the compact download
table; src/components/ui/DownloadApps.jsx carries DESKTOP_VERSION for the
grid. Bumping one leaves the other pointing at a tag whose filenames no
longer exist — the failure tests/desktop-download-links.test.mjs was written
for, and which it caught here.
The i18n scan also learns that these dictionaries feed two clients. The
desktop client is a separate repository, so its keys can never appear in a
scan of this src/ and were being reported as dead strings to delete.
Group calls are a new capability, and 6.6.6 only landed as a patch because the
version was bumped once per deploy while the feature was being tested. The
number is the release's, not the deploy's.
No code changes: version, badge, changelog heading, docs and build stamp.
Claude-Session: https://claude.ai/code/session_01XSxAkET3hQTkYDQfbjCQwZ
A group call is N-1 ordinary 1:1 calls, one to each other member, each riding
the pairwise session that member already has — a transport a human already
authenticated by comparing the safety code. No mixer, no SFU, no point at which
two people's media meets anywhere but on a device.
Call control is separate from call media, because the two reach different sets
of people. Who opened a call, who joined and who left travels as group frames
signed with the sender's group identity key, so it reaches members currently
reachable only through a relay — and a relaying member can drop one but cannot
write one. Media flows only where a direct link exists, so a member without one
shows as connecting rather than being omitted. Frames carry a per-sender
sequence checked before the action, so a captured leave cannot end a later call,
and simultaneous calls converge on the lower random call id.
One capture is shared across every leg rather than one getUserMedia per member,
and legs answer without prompting: the flag permitting that is set only locally,
only while this user is in the call, and cleared when they leave.
UI: a gallery that sizes itself from the space it has, a spotlight view, an
active-speaker indicator read from the waveform, and the call surface in the
same visual language as the 1:1 one.
Also in this commit, the v6.5.0 language-suggestion work that had not been
pushed yet; its notes are in the changelog. And two fixes: the safety-code input
asks for digits rather than text, and starting a new chat from inside a group no
longer creates it behind the group where it cannot be seen — which had made it
impossible to connect to anyone new, or to add anyone to a group, while a group
was open.
Claude-Session: https://claude.ai/code/session_01XSxAkET3hQTkYDQfbjCQwZ
Four right-to-left languages at /ar/, /he/, /fa/ and /ur/ — thirteen in all.
The layout no longer has a left and a right, it has a start and an end: the
margins, insets and corners are CSS logical properties now, so they follow
dir on <html>. Directional glyphs flip; keys, safety codes and session
descriptors are pinned left-to-right so bidi cannot reorder what two people
compare against each other's screens.
Also fixed: the Service Worker was registered as './sw.js', which 404s from
every locale subdirectory, so twelve of the thirteen pages had no worker at
all. And the bundler ran before the dictionaries were generated, so a newly
added language could reach the page ahead of the app that renders it.
The site now speaks German, French, Spanish, Ukrainian, Russian, Chinese,
Korean and Hindi alongside English — 623 strings per language, 5,607
translations, covering the landing page, the key exchange, the chat, group
calls and every error along the way.
Each locale is a real page at a real URL (/de/, /fr/, …), generated at build
time from locales/*.json. That is the whole point: the app is client-rendered,
so a language that only swaps strings at runtime has no address for a crawler
to index and no link anyone can share. Each page carries its own canonical, a
reciprocal hreflang cluster and translated schema.org.
The URL decides the language, always. A stored preference only applies where
the address does not say, and nothing ever redirects on Accept-Language —
that is how sites become invisible to search engines outside one country.
robots.txt and sitemap.xml did not exist before; both are generated now.
Bugs found on the way, each with a test that would have caught it:
- partner logos used page-relative paths and 404'd from any /xx/ page
- post-build stamped ?v= only into the root shell, leaving locales behind
- "Back online" appeared on every page load, not just after being offline
- update timestamps were hard-coded to US format for every reader
- t() threw on a partial window, taking whole components down with it