feat(security,ui): self-host React deps, Tailwind, fonts; strict CSP; local QR; better selection state

Replace CDN React/ReactDOM/Babel with local libs; remove Babel and inline scripts
Build Tailwind locally, add safelist; switch to assets/tailwind.css
Self-host Font Awesome and Inter (CSS + woff2); remove external font CDNs
Implement strict CSP (no unsafe-inline/eval; scripts/styles/fonts from self)
Extract inline handlers; move PWA scripts to external files
Add local QR code generation (qrcode lib) and remove api.qrserver.com
Improve SessionTypeSelector visual selection (highlighted background and ring)
Keep PWA working with service worker and offline assets
Refs: CSP hardening, offline-first, no external dependencies
This commit is contained in:
lockbitchat
2025-09-08 16:04:58 -04:00
parent 3458270477
commit 0f8399ec88
352 changed files with 84907 additions and 4257 deletions

76
node_modules/qrcode/lib/browser.js generated vendored Normal file
View File

@@ -0,0 +1,76 @@
const canPromise = require('./can-promise')
const QRCode = require('./core/qrcode')
const CanvasRenderer = require('./renderer/canvas')
const SvgRenderer = require('./renderer/svg-tag.js')
function renderCanvas (renderFunc, canvas, text, opts, cb) {
const args = [].slice.call(arguments, 1)
const argsNum = args.length
const isLastArgCb = typeof args[argsNum - 1] === 'function'
if (!isLastArgCb && !canPromise()) {
throw new Error('Callback required as last argument')
}
if (isLastArgCb) {
if (argsNum < 2) {
throw new Error('Too few arguments provided')
}
if (argsNum === 2) {
cb = text
text = canvas
canvas = opts = undefined
} else if (argsNum === 3) {
if (canvas.getContext && typeof cb === 'undefined') {
cb = opts
opts = undefined
} else {
cb = opts
opts = text
text = canvas
canvas = undefined
}
}
} else {
if (argsNum < 1) {
throw new Error('Too few arguments provided')
}
if (argsNum === 1) {
text = canvas
canvas = opts = undefined
} else if (argsNum === 2 && !canvas.getContext) {
opts = text
text = canvas
canvas = undefined
}
return new Promise(function (resolve, reject) {
try {
const data = QRCode.create(text, opts)
resolve(renderFunc(data, canvas, opts))
} catch (e) {
reject(e)
}
})
}
try {
const data = QRCode.create(text, opts)
cb(null, renderFunc(data, canvas, opts))
} catch (e) {
cb(e)
}
}
exports.create = QRCode.create
exports.toCanvas = renderCanvas.bind(null, CanvasRenderer.render)
exports.toDataURL = renderCanvas.bind(null, CanvasRenderer.renderToDataURL)
// only svg for now.
exports.toString = renderCanvas.bind(null, function (data, _, opts) {
return SvgRenderer.render(data, opts)
})