feat(security,ui): self-host React deps, Tailwind, fonts; strict CSP; local QR; better selection state

Replace CDN React/ReactDOM/Babel with local libs; remove Babel and inline scripts
Build Tailwind locally, add safelist; switch to assets/tailwind.css
Self-host Font Awesome and Inter (CSS + woff2); remove external font CDNs
Implement strict CSP (no unsafe-inline/eval; scripts/styles/fonts from self)
Extract inline handlers; move PWA scripts to external files
Add local QR code generation (qrcode lib) and remove api.qrserver.com
Improve SessionTypeSelector visual selection (highlighted background and ring)
Keep PWA working with service worker and offline assets
Refs: CSP hardening, offline-first, no external dependencies
This commit is contained in:
lockbitchat
2025-09-08 16:04:58 -04:00
parent 3458270477
commit 0f8399ec88
352 changed files with 84907 additions and 4257 deletions

839
node_modules/color-convert/conversions.js generated vendored Normal file
View File

@@ -0,0 +1,839 @@
/* MIT license */
/* eslint-disable no-mixed-operators */
const cssKeywords = require('color-name');
// NOTE: conversions should only return primitive values (i.e. arrays, or
// values that give correct `typeof` results).
// do not use box values types (i.e. Number(), String(), etc.)
const reverseKeywords = {};
for (const key of Object.keys(cssKeywords)) {
reverseKeywords[cssKeywords[key]] = key;
}
const convert = {
rgb: {channels: 3, labels: 'rgb'},
hsl: {channels: 3, labels: 'hsl'},
hsv: {channels: 3, labels: 'hsv'},
hwb: {channels: 3, labels: 'hwb'},
cmyk: {channels: 4, labels: 'cmyk'},
xyz: {channels: 3, labels: 'xyz'},
lab: {channels: 3, labels: 'lab'},
lch: {channels: 3, labels: 'lch'},
hex: {channels: 1, labels: ['hex']},
keyword: {channels: 1, labels: ['keyword']},
ansi16: {channels: 1, labels: ['ansi16']},
ansi256: {channels: 1, labels: ['ansi256']},
hcg: {channels: 3, labels: ['h', 'c', 'g']},
apple: {channels: 3, labels: ['r16', 'g16', 'b16']},
gray: {channels: 1, labels: ['gray']}
};
module.exports = convert;
// Hide .channels and .labels properties
for (const model of Object.keys(convert)) {
if (!('channels' in convert[model])) {
throw new Error('missing channels property: ' + model);
}
if (!('labels' in convert[model])) {
throw new Error('missing channel labels property: ' + model);
}
if (convert[model].labels.length !== convert[model].channels) {
throw new Error('channel and label counts mismatch: ' + model);
}
const {channels, labels} = convert[model];
delete convert[model].channels;
delete convert[model].labels;
Object.defineProperty(convert[model], 'channels', {value: channels});
Object.defineProperty(convert[model], 'labels', {value: labels});
}
convert.rgb.hsl = function (rgb) {
const r = rgb[0] / 255;
const g = rgb[1] / 255;
const b = rgb[2] / 255;
const min = Math.min(r, g, b);
const max = Math.max(r, g, b);
const delta = max - min;
let h;
let s;
if (max === min) {
h = 0;
} else if (r === max) {
h = (g - b) / delta;
} else if (g === max) {
h = 2 + (b - r) / delta;
} else if (b === max) {
h = 4 + (r - g) / delta;
}
h = Math.min(h * 60, 360);
if (h < 0) {
h += 360;
}
const l = (min + max) / 2;
if (max === min) {
s = 0;
} else if (l <= 0.5) {
s = delta / (max + min);
} else {
s = delta / (2 - max - min);
}
return [h, s * 100, l * 100];
};
convert.rgb.hsv = function (rgb) {
let rdif;
let gdif;
let bdif;
let h;
let s;
const r = rgb[0] / 255;
const g = rgb[1] / 255;
const b = rgb[2] / 255;
const v = Math.max(r, g, b);
const diff = v - Math.min(r, g, b);
const diffc = function (c) {
return (v - c) / 6 / diff + 1 / 2;
};
if (diff === 0) {
h = 0;
s = 0;
} else {
s = diff / v;
rdif = diffc(r);
gdif = diffc(g);
bdif = diffc(b);
if (r === v) {
h = bdif - gdif;
} else if (g === v) {
h = (1 / 3) + rdif - bdif;
} else if (b === v) {
h = (2 / 3) + gdif - rdif;
}
if (h < 0) {
h += 1;
} else if (h > 1) {
h -= 1;
}
}
return [
h * 360,
s * 100,
v * 100
];
};
convert.rgb.hwb = function (rgb) {
const r = rgb[0];
const g = rgb[1];
let b = rgb[2];
const h = convert.rgb.hsl(rgb)[0];
const w = 1 / 255 * Math.min(r, Math.min(g, b));
b = 1 - 1 / 255 * Math.max(r, Math.max(g, b));
return [h, w * 100, b * 100];
};
convert.rgb.cmyk = function (rgb) {
const r = rgb[0] / 255;
const g = rgb[1] / 255;
const b = rgb[2] / 255;
const k = Math.min(1 - r, 1 - g, 1 - b);
const c = (1 - r - k) / (1 - k) || 0;
const m = (1 - g - k) / (1 - k) || 0;
const y = (1 - b - k) / (1 - k) || 0;
return [c * 100, m * 100, y * 100, k * 100];
};
function comparativeDistance(x, y) {
/*
See https://en.m.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance
*/
return (
((x[0] - y[0]) ** 2) +
((x[1] - y[1]) ** 2) +
((x[2] - y[2]) ** 2)
);
}
convert.rgb.keyword = function (rgb) {
const reversed = reverseKeywords[rgb];
if (reversed) {
return reversed;
}
let currentClosestDistance = Infinity;
let currentClosestKeyword;
for (const keyword of Object.keys(cssKeywords)) {
const value = cssKeywords[keyword];
// Compute comparative distance
const distance = comparativeDistance(rgb, value);
// Check if its less, if so set as closest
if (distance < currentClosestDistance) {
currentClosestDistance = distance;
currentClosestKeyword = keyword;
}
}
return currentClosestKeyword;
};
convert.keyword.rgb = function (keyword) {
return cssKeywords[keyword];
};
convert.rgb.xyz = function (rgb) {
let r = rgb[0] / 255;
let g = rgb[1] / 255;
let b = rgb[2] / 255;
// Assume sRGB
r = r > 0.04045 ? (((r + 0.055) / 1.055) ** 2.4) : (r / 12.92);
g = g > 0.04045 ? (((g + 0.055) / 1.055) ** 2.4) : (g / 12.92);
b = b > 0.04045 ? (((b + 0.055) / 1.055) ** 2.4) : (b / 12.92);
const x = (r * 0.4124) + (g * 0.3576) + (b * 0.1805);
const y = (r * 0.2126) + (g * 0.7152) + (b * 0.0722);
const z = (r * 0.0193) + (g * 0.1192) + (b * 0.9505);
return [x * 100, y * 100, z * 100];
};
convert.rgb.lab = function (rgb) {
const xyz = convert.rgb.xyz(rgb);
let x = xyz[0];
let y = xyz[1];
let z = xyz[2];
x /= 95.047;
y /= 100;
z /= 108.883;
x = x > 0.008856 ? (x ** (1 / 3)) : (7.787 * x) + (16 / 116);
y = y > 0.008856 ? (y ** (1 / 3)) : (7.787 * y) + (16 / 116);
z = z > 0.008856 ? (z ** (1 / 3)) : (7.787 * z) + (16 / 116);
const l = (116 * y) - 16;
const a = 500 * (x - y);
const b = 200 * (y - z);
return [l, a, b];
};
convert.hsl.rgb = function (hsl) {
const h = hsl[0] / 360;
const s = hsl[1] / 100;
const l = hsl[2] / 100;
let t2;
let t3;
let val;
if (s === 0) {
val = l * 255;
return [val, val, val];
}
if (l < 0.5) {
t2 = l * (1 + s);
} else {
t2 = l + s - l * s;
}
const t1 = 2 * l - t2;
const rgb = [0, 0, 0];
for (let i = 0; i < 3; i++) {
t3 = h + 1 / 3 * -(i - 1);
if (t3 < 0) {
t3++;
}
if (t3 > 1) {
t3--;
}
if (6 * t3 < 1) {
val = t1 + (t2 - t1) * 6 * t3;
} else if (2 * t3 < 1) {
val = t2;
} else if (3 * t3 < 2) {
val = t1 + (t2 - t1) * (2 / 3 - t3) * 6;
} else {
val = t1;
}
rgb[i] = val * 255;
}
return rgb;
};
convert.hsl.hsv = function (hsl) {
const h = hsl[0];
let s = hsl[1] / 100;
let l = hsl[2] / 100;
let smin = s;
const lmin = Math.max(l, 0.01);
l *= 2;
s *= (l <= 1) ? l : 2 - l;
smin *= lmin <= 1 ? lmin : 2 - lmin;
const v = (l + s) / 2;
const sv = l === 0 ? (2 * smin) / (lmin + smin) : (2 * s) / (l + s);
return [h, sv * 100, v * 100];
};
convert.hsv.rgb = function (hsv) {
const h = hsv[0] / 60;
const s = hsv[1] / 100;
let v = hsv[2] / 100;
const hi = Math.floor(h) % 6;
const f = h - Math.floor(h);
const p = 255 * v * (1 - s);
const q = 255 * v * (1 - (s * f));
const t = 255 * v * (1 - (s * (1 - f)));
v *= 255;
switch (hi) {
case 0:
return [v, t, p];
case 1:
return [q, v, p];
case 2:
return [p, v, t];
case 3:
return [p, q, v];
case 4:
return [t, p, v];
case 5:
return [v, p, q];
}
};
convert.hsv.hsl = function (hsv) {
const h = hsv[0];
const s = hsv[1] / 100;
const v = hsv[2] / 100;
const vmin = Math.max(v, 0.01);
let sl;
let l;
l = (2 - s) * v;
const lmin = (2 - s) * vmin;
sl = s * vmin;
sl /= (lmin <= 1) ? lmin : 2 - lmin;
sl = sl || 0;
l /= 2;
return [h, sl * 100, l * 100];
};
// http://dev.w3.org/csswg/css-color/#hwb-to-rgb
convert.hwb.rgb = function (hwb) {
const h = hwb[0] / 360;
let wh = hwb[1] / 100;
let bl = hwb[2] / 100;
const ratio = wh + bl;
let f;
// Wh + bl cant be > 1
if (ratio > 1) {
wh /= ratio;
bl /= ratio;
}
const i = Math.floor(6 * h);
const v = 1 - bl;
f = 6 * h - i;
if ((i & 0x01) !== 0) {
f = 1 - f;
}
const n = wh + f * (v - wh); // Linear interpolation
let r;
let g;
let b;
/* eslint-disable max-statements-per-line,no-multi-spaces */
switch (i) {
default:
case 6:
case 0: r = v; g = n; b = wh; break;
case 1: r = n; g = v; b = wh; break;
case 2: r = wh; g = v; b = n; break;
case 3: r = wh; g = n; b = v; break;
case 4: r = n; g = wh; b = v; break;
case 5: r = v; g = wh; b = n; break;
}
/* eslint-enable max-statements-per-line,no-multi-spaces */
return [r * 255, g * 255, b * 255];
};
convert.cmyk.rgb = function (cmyk) {
const c = cmyk[0] / 100;
const m = cmyk[1] / 100;
const y = cmyk[2] / 100;
const k = cmyk[3] / 100;
const r = 1 - Math.min(1, c * (1 - k) + k);
const g = 1 - Math.min(1, m * (1 - k) + k);
const b = 1 - Math.min(1, y * (1 - k) + k);
return [r * 255, g * 255, b * 255];
};
convert.xyz.rgb = function (xyz) {
const x = xyz[0] / 100;
const y = xyz[1] / 100;
const z = xyz[2] / 100;
let r;
let g;
let b;
r = (x * 3.2406) + (y * -1.5372) + (z * -0.4986);
g = (x * -0.9689) + (y * 1.8758) + (z * 0.0415);
b = (x * 0.0557) + (y * -0.2040) + (z * 1.0570);
// Assume sRGB
r = r > 0.0031308
? ((1.055 * (r ** (1.0 / 2.4))) - 0.055)
: r * 12.92;
g = g > 0.0031308
? ((1.055 * (g ** (1.0 / 2.4))) - 0.055)
: g * 12.92;
b = b > 0.0031308
? ((1.055 * (b ** (1.0 / 2.4))) - 0.055)
: b * 12.92;
r = Math.min(Math.max(0, r), 1);
g = Math.min(Math.max(0, g), 1);
b = Math.min(Math.max(0, b), 1);
return [r * 255, g * 255, b * 255];
};
convert.xyz.lab = function (xyz) {
let x = xyz[0];
let y = xyz[1];
let z = xyz[2];
x /= 95.047;
y /= 100;
z /= 108.883;
x = x > 0.008856 ? (x ** (1 / 3)) : (7.787 * x) + (16 / 116);
y = y > 0.008856 ? (y ** (1 / 3)) : (7.787 * y) + (16 / 116);
z = z > 0.008856 ? (z ** (1 / 3)) : (7.787 * z) + (16 / 116);
const l = (116 * y) - 16;
const a = 500 * (x - y);
const b = 200 * (y - z);
return [l, a, b];
};
convert.lab.xyz = function (lab) {
const l = lab[0];
const a = lab[1];
const b = lab[2];
let x;
let y;
let z;
y = (l + 16) / 116;
x = a / 500 + y;
z = y - b / 200;
const y2 = y ** 3;
const x2 = x ** 3;
const z2 = z ** 3;
y = y2 > 0.008856 ? y2 : (y - 16 / 116) / 7.787;
x = x2 > 0.008856 ? x2 : (x - 16 / 116) / 7.787;
z = z2 > 0.008856 ? z2 : (z - 16 / 116) / 7.787;
x *= 95.047;
y *= 100;
z *= 108.883;
return [x, y, z];
};
convert.lab.lch = function (lab) {
const l = lab[0];
const a = lab[1];
const b = lab[2];
let h;
const hr = Math.atan2(b, a);
h = hr * 360 / 2 / Math.PI;
if (h < 0) {
h += 360;
}
const c = Math.sqrt(a * a + b * b);
return [l, c, h];
};
convert.lch.lab = function (lch) {
const l = lch[0];
const c = lch[1];
const h = lch[2];
const hr = h / 360 * 2 * Math.PI;
const a = c * Math.cos(hr);
const b = c * Math.sin(hr);
return [l, a, b];
};
convert.rgb.ansi16 = function (args, saturation = null) {
const [r, g, b] = args;
let value = saturation === null ? convert.rgb.hsv(args)[2] : saturation; // Hsv -> ansi16 optimization
value = Math.round(value / 50);
if (value === 0) {
return 30;
}
let ansi = 30
+ ((Math.round(b / 255) << 2)
| (Math.round(g / 255) << 1)
| Math.round(r / 255));
if (value === 2) {
ansi += 60;
}
return ansi;
};
convert.hsv.ansi16 = function (args) {
// Optimization here; we already know the value and don't need to get
// it converted for us.
return convert.rgb.ansi16(convert.hsv.rgb(args), args[2]);
};
convert.rgb.ansi256 = function (args) {
const r = args[0];
const g = args[1];
const b = args[2];
// We use the extended greyscale palette here, with the exception of
// black and white. normal palette only has 4 greyscale shades.
if (r === g && g === b) {
if (r < 8) {
return 16;
}
if (r > 248) {
return 231;
}
return Math.round(((r - 8) / 247) * 24) + 232;
}
const ansi = 16
+ (36 * Math.round(r / 255 * 5))
+ (6 * Math.round(g / 255 * 5))
+ Math.round(b / 255 * 5);
return ansi;
};
convert.ansi16.rgb = function (args) {
let color = args % 10;
// Handle greyscale
if (color === 0 || color === 7) {
if (args > 50) {
color += 3.5;
}
color = color / 10.5 * 255;
return [color, color, color];
}
const mult = (~~(args > 50) + 1) * 0.5;
const r = ((color & 1) * mult) * 255;
const g = (((color >> 1) & 1) * mult) * 255;
const b = (((color >> 2) & 1) * mult) * 255;
return [r, g, b];
};
convert.ansi256.rgb = function (args) {
// Handle greyscale
if (args >= 232) {
const c = (args - 232) * 10 + 8;
return [c, c, c];
}
args -= 16;
let rem;
const r = Math.floor(args / 36) / 5 * 255;
const g = Math.floor((rem = args % 36) / 6) / 5 * 255;
const b = (rem % 6) / 5 * 255;
return [r, g, b];
};
convert.rgb.hex = function (args) {
const integer = ((Math.round(args[0]) & 0xFF) << 16)
+ ((Math.round(args[1]) & 0xFF) << 8)
+ (Math.round(args[2]) & 0xFF);
const string = integer.toString(16).toUpperCase();
return '000000'.substring(string.length) + string;
};
convert.hex.rgb = function (args) {
const match = args.toString(16).match(/[a-f0-9]{6}|[a-f0-9]{3}/i);
if (!match) {
return [0, 0, 0];
}
let colorString = match[0];
if (match[0].length === 3) {
colorString = colorString.split('').map(char => {
return char + char;
}).join('');
}
const integer = parseInt(colorString, 16);
const r = (integer >> 16) & 0xFF;
const g = (integer >> 8) & 0xFF;
const b = integer & 0xFF;
return [r, g, b];
};
convert.rgb.hcg = function (rgb) {
const r = rgb[0] / 255;
const g = rgb[1] / 255;
const b = rgb[2] / 255;
const max = Math.max(Math.max(r, g), b);
const min = Math.min(Math.min(r, g), b);
const chroma = (max - min);
let grayscale;
let hue;
if (chroma < 1) {
grayscale = min / (1 - chroma);
} else {
grayscale = 0;
}
if (chroma <= 0) {
hue = 0;
} else
if (max === r) {
hue = ((g - b) / chroma) % 6;
} else
if (max === g) {
hue = 2 + (b - r) / chroma;
} else {
hue = 4 + (r - g) / chroma;
}
hue /= 6;
hue %= 1;
return [hue * 360, chroma * 100, grayscale * 100];
};
convert.hsl.hcg = function (hsl) {
const s = hsl[1] / 100;
const l = hsl[2] / 100;
const c = l < 0.5 ? (2.0 * s * l) : (2.0 * s * (1.0 - l));
let f = 0;
if (c < 1.0) {
f = (l - 0.5 * c) / (1.0 - c);
}
return [hsl[0], c * 100, f * 100];
};
convert.hsv.hcg = function (hsv) {
const s = hsv[1] / 100;
const v = hsv[2] / 100;
const c = s * v;
let f = 0;
if (c < 1.0) {
f = (v - c) / (1 - c);
}
return [hsv[0], c * 100, f * 100];
};
convert.hcg.rgb = function (hcg) {
const h = hcg[0] / 360;
const c = hcg[1] / 100;
const g = hcg[2] / 100;
if (c === 0.0) {
return [g * 255, g * 255, g * 255];
}
const pure = [0, 0, 0];
const hi = (h % 1) * 6;
const v = hi % 1;
const w = 1 - v;
let mg = 0;
/* eslint-disable max-statements-per-line */
switch (Math.floor(hi)) {
case 0:
pure[0] = 1; pure[1] = v; pure[2] = 0; break;
case 1:
pure[0] = w; pure[1] = 1; pure[2] = 0; break;
case 2:
pure[0] = 0; pure[1] = 1; pure[2] = v; break;
case 3:
pure[0] = 0; pure[1] = w; pure[2] = 1; break;
case 4:
pure[0] = v; pure[1] = 0; pure[2] = 1; break;
default:
pure[0] = 1; pure[1] = 0; pure[2] = w;
}
/* eslint-enable max-statements-per-line */
mg = (1.0 - c) * g;
return [
(c * pure[0] + mg) * 255,
(c * pure[1] + mg) * 255,
(c * pure[2] + mg) * 255
];
};
convert.hcg.hsv = function (hcg) {
const c = hcg[1] / 100;
const g = hcg[2] / 100;
const v = c + g * (1.0 - c);
let f = 0;
if (v > 0.0) {
f = c / v;
}
return [hcg[0], f * 100, v * 100];
};
convert.hcg.hsl = function (hcg) {
const c = hcg[1] / 100;
const g = hcg[2] / 100;
const l = g * (1.0 - c) + 0.5 * c;
let s = 0;
if (l > 0.0 && l < 0.5) {
s = c / (2 * l);
} else
if (l >= 0.5 && l < 1.0) {
s = c / (2 * (1 - l));
}
return [hcg[0], s * 100, l * 100];
};
convert.hcg.hwb = function (hcg) {
const c = hcg[1] / 100;
const g = hcg[2] / 100;
const v = c + g * (1.0 - c);
return [hcg[0], (v - c) * 100, (1 - v) * 100];
};
convert.hwb.hcg = function (hwb) {
const w = hwb[1] / 100;
const b = hwb[2] / 100;
const v = 1 - b;
const c = v - w;
let g = 0;
if (c < 1) {
g = (v - c) / (1 - c);
}
return [hwb[0], c * 100, g * 100];
};
convert.apple.rgb = function (apple) {
return [(apple[0] / 65535) * 255, (apple[1] / 65535) * 255, (apple[2] / 65535) * 255];
};
convert.rgb.apple = function (rgb) {
return [(rgb[0] / 255) * 65535, (rgb[1] / 255) * 65535, (rgb[2] / 255) * 65535];
};
convert.gray.rgb = function (args) {
return [args[0] / 100 * 255, args[0] / 100 * 255, args[0] / 100 * 255];
};
convert.gray.hsl = function (args) {
return [0, 0, args[0]];
};
convert.gray.hsv = convert.gray.hsl;
convert.gray.hwb = function (gray) {
return [0, 100, gray[0]];
};
convert.gray.cmyk = function (gray) {
return [0, 0, 0, gray[0]];
};
convert.gray.lab = function (gray) {
return [gray[0], 0, 0];
};
convert.gray.hex = function (gray) {
const val = Math.round(gray[0] / 100 * 255) & 0xFF;
const integer = (val << 16) + (val << 8) + val;
const string = integer.toString(16).toUpperCase();
return '000000'.substring(string.length) + string;
};
convert.rgb.gray = function (rgb) {
const val = (rgb[0] + rgb[1] + rgb[2]) / 3;
return [val / 255 * 100];
};